Snarler (Corebound Awakening Supplement)
Snarler[edit]
Small mana beast, unaligned Armor Class 14 (natural armor)
Proficiency Bonus +2 SHP = 22 Berserk Lunge (Recharges after a Short or Long Rest). When the Snarler is reduced to half its DHP, it gains advantage on attack rolls for 1 minute. ACTIONSBite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage and the target is grappled (escape DC 13). Until this grapple ends, the snarler can't bite another target. Terror Snarl (Recharge 5-6). Each creature within 10 feet of the snarler must succeed on a DC 10 Wisdom saving throw or become frightened until the end of their next turn. BONUS ACTIONSMaul. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature grappled by the snarler. Hit: 6 (1d6 + 3) bludgeoning damage.
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