Slime (5e Creature)
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Slime[edit]
Small ooze (slime), any alignment Armor Class 11
Saving Throws Con +4, Cha +5 Almalgoomation. As an action three slimes merge to create a Slime Stack, or 8 slimes merge to create a King Slime. ACTIONSGum Drop. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage. Meditation. The slime regains 5 hit points. Call for Help. The slime calls for aid, at the end of its next turn another slime appears within 30 ft and acts as a subordinate ally to the slime. Slimes that are called by this feature remain for 1 minute or until reduced to 0 Hit Points, and can only use call for help once each.
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Slimes are common monsters that are found all over the world. Their simple yet lovable form attracts many admirers. They're unimpressive alone, but if a few of them focus on the force of friendship, they can make a miraculous metamorphosis. |
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