Slifer the Sky Dragon (Jujutsu Kaisen Supplement)

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Slifer the Sky Dragon[edit]

Huge shikigami, unaligned


Armor Class 25 (natural armor)
Hit Points 725 (50d12 + 400)
Speed 90 ft. 90 ft. fly


STR DEX CON INT WIS CHA
24 (+7) 28 (+9) 26 (+8) 21 (+5) 20 (+5) 25 (+7)

Saving Throws Str +15, Con +16
Skills Athletics +15
Damage Resistances non magical bludgeoning, piercing and slashing damage
Senses passive Perception 15
Languages
Challenge 25 (75,000 XP)


Cursed Energy. Slifer the Sky Dragon has 50 cursed energy it can use to fuel it's abilities. All of it's cursed energy is replenished at the end of a long rest.

Improved Cursed Energy Recovery. Slifer the Sky Dragon regains 2 cursed energy at the beginning of it's turns in combat.

Invisible Force. Slifer the Sky Dragon is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see it.

Card Empowerment. Slifer the Sky Dragon grows stronger the more cards are in the Duelist's hand. When a feature mentions X, it is referring to the number of cards in the Duelist's hand.

First Strike. If a hostile creature is summoned within 200 ft. of Slifer the Sky Dragon, they take 55 (10d10) damage.

Unstoppable. Slifer the Sky Dragon's summoning cannot be prevented by any means.

Evasion/Endurance. Whenever Slifer the Sky Dragon makes a Dexterity or Constitution saving throw, it takes half as much damage on a failure and no damage on a success.

Legendary Resistance (1/Day). If Slifer the Sky Dragon fails a saving throw, it can choose to succeed instead.

Sacrifice. Other cards cannot summon Slifer the Sky Dragon, it may only be summoned by using it's card to sacrifice 3 shikigami from the Duelist Technique.

Magical Weapons. Slifer the Sky Dragon's attacks are considered magical.

ACTIONS

Multiattack. Slifer the Sky Dragon makes four Claws attacks.

Claws. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: (Xd12 + 7) slashing damage. This cannot go above 10X.

Sky Dragon's Breath. Slifer the Sky Dragon forces all creatures within a 50 ft. cone to make a Constitution saving throw against it's Cursed DC. On a failure they take (2Xd12 + 10) force damage and are knocked prone. This cannot go above 20X. On a success they take half as much damage and are not knocked prone


LEGENDARY ACTIONS

The Shikigami can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Shikigami regains spent legendary actions at the start of its turn.

Attack. Slifer the Sky Dragon makes one Claws attack.
Move. Slifer the Sky Dragon moves up to its movement speed without provoking opportunity attacks.

EGS1-EN001-e7aa164c9e-500.jpg
A powerful shikigami that grows stronger depending on how many cards are in the Duelist's hand. [[1]]
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