Slender Nightmare (5e Feat)

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Slender Nightmare

Prerequisites: Must be the Faceless/Slender race
As a slender, you have learned how to use your telepathy to tap into the nightmares and fears of creatures and humanoids you come into contact with, and make those fears seeming come to life and turn against them.You gain the Following Benefits:

-You are immune to being frightened and have resistance to psychic damage

-You are able to cast *Phantasmal Force* three times a day and *Phantasmal Killer* once a day without any Material or Vocal components

-You can tap into the fear of others before you and use it to force others into a state of fright.You make up to 5 creatures within 20ft of you make a DC18 Wisdom save.On a failed save, the Targets are Frightened for 5 rounds and stunned for 1 round,and they take 2d6 psychic damage.On a success,nothing happens and they are immune to it for the next 24 hours.You may use this ability 2 times per day


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