Skaven Grey Seer (5e Creature)
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Skaven Grey Seer[edit]
Medium humanoid (skaven), neutral evil Armor Class 16 (scale mail)
Saving Throws Con +7, Wis +8, Cha +9 Keen Smell. The skaven has advantage on Wisdom (Perception) checks that rely on smell. Spellcasting. The skaven is a 12th-level spellcaster. His spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The skaven has the following spells prepared: Cantrips (at will): guidance, poison spray, resistance, thaumaturgy ACTIONSMultiattack. The skaven makes two Warplock Staff attacks. Warplock Staff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage and 7 (2d6) necrotic damage or 4 (1d8) bludgeoning damage and 7 (2d6) necrotic damage if wielded with two hands. Warpstone Powder. The skaven can use an action to consume one dose of Warpstone Powder. When the skaven does so, he takes 10 (3d6) necrotic damage. This damage cannot be reduced or avoided by any means. For 1 minute, whenever the skaven makes a spell attack roll, he gains a +2 bonus to the roll, and his spell save DC is increased by 2. Additionally, if the skaven casts a spell that deals necrotic damage, that spell deals an additional die of its damage.
LEGENDARY ACTIONSThe skaven can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The skaven regains spent legendary actions at the start of its turn. Quick Cast. The skaven casts a cantrip. |
The Grey Seers of the Priesthood are the chosen grey-furred emissaries of the Great Horned Rat, unholy prophets of ruin and destruction capable of channeling eldritch energies in destructive ways, levelling armies with lightning, or summoning ravening swarms of rats, all for the sake of furthering the Skaven cause and bring about the Great Ascendancy of their foul deity. As chief agents for the Horned Rat and the Priesthood dedicated to his worship, Grey Seers wield tremendous influence amongst the clans, and only a fool would ignore their council and to inquire the wrath of the Horned Rat's chosen. |
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