Silver Coat Bear (Corebound Awakening Supplement)
Silver Coat Bear[edit]
Huge mana beast, unaligned Armor Class 20 (natural armor)
Proficiency Bonus +4 SHP = 140 MP (Mana Points) = 60 Mana Core: Sentient Metal Aspect. May spend 3 MP to reduce all physical damage taken by 5 until the start of your next turn. During this time it can spend 5 MP to ignite its own metal coat, dealing 2d6 fire damage to attackers for 1 round. Ironclad Instincts. Advantage on saving throws against being pushed, grappled, restrained, or knocked prone. Crushing Charge. If the bear moves 20 ft straight toward a target and hits it with a Claw, the target must succeed a DC 20 Strength save or be knocked back 15 ft and prone. Minor Spellcasting. Can cast sells up to 4 difficulty. ActionsMana Claw (Multiattack). Melee Attack: +12 to hit, reach 5 ft, one target. Hit: 24 (3d10 + 8) slashing. Can attack twice. Battlefield Action: Cataclysmic RoarTell (End of Turn): At the end of its turn, the bear lifts onto its hind legs and slams both fists together, vibrating the air with a metallic clang that echoes across the battlefield. Trigger (Start of Next Turn): The ground in a 30 ft radius becomes violently unstable as metal shards burst up in jagged formations. All creatures in range must succeed a DC 20 Dexterity saving throw or take 6d10 piercing damage and be impaled and restrained. On a success, they take half damage and are pushed 10 ft outward. Counter Options: Interrupt: A creature with Metal affinity can succeed a DC 20 Arcana check to discharge the build-up by targeting the Bear with a spell that disrupts magical buildup. Mitigate: Any creature can fly is unaffected while airborne. Control: A creature that deals 30+ damage to the bear before its next turn suppresses the build-up, canceling the roar.
Sentient Core: 20% for the core to have the beast's will in it.
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