Sigil's Writer (5e Class)
From D&D Wiki
Work In Progress |
Sigil's Writer[edit]
Sigil's Writers are those who specialized in the Art of Writing, becoming masters in creating and manipulating spells with senteces, words and sigils. They were folks that fell in love with the Calligraphy or alikes, learning the magic behind every word.
Creating an Sigil's Writer[edit]
- Quick Build
You can make an Sigil's Writer quickly by following these suggestions. First, Intelligence should be your highest ability score, followed by Constitution or Wisdom. Second, choose the Sage (5e Background) or if your DM allows you can use the homebrew Writer (5e Background). Third, for the equipament, choose an Arcane Focus, a Quarterstaff and Scholar's pack.
Class Features
As a Sigil's Writer you gain the following class features.
- Hit Points
Hit Dice: 1d8 per Sigil's Writer level
Hit Points at 1st Level: 8 + Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Sigil's Writer level after 1st
- Proficiencies
Armor: light
Weapons: simple
Tools: Calligrapher's supplies and one of your choice based in Handwriting.
Saving Throws: Intelligence and Wisdom
Skills: Choose three from Arcana, Nature, History, Investigation, Performance and Religion
- Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- (a) a component pouch or (b) an arcane focus
- (a) a Quarterstaff or (b) a Dagger
- (a) an Explorer's pack or (b) a Scholar's pack
- Leather Armor, A spellbook.
- If you are using starting wealth, you have 5d4 x 10 in funds.
Level | Proficiency Bonus |
Writer's Dice | Creativity Points | Cantrips Known | Features | —Spell Slots per Spell Level— | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | ||||||
1st | +2 | d4 | --- | 2 | Spellcasting, Calligraphy,Writer's Dice | 2 | — | — | — | — | — | — | — | — |
2nd | +2 | d4 | 2 | 3 | Creativity Points | 3 | — | — | — | — | — | — | — | — |
3rd | +2 | d4 | 3 | 4 | Writer Focus | 4 | 2 | — | — | — | — | — | — | — |
4th | +2 | d4 | 4 | 4 | Ability Score Improvement | 4 | 3 | — | — | — | — | — | — | — |
5th | +3 | d6 | 5 | 4 | Lorem ipsum | 4 | 3 | 2 | — | — | — | — | — | — |
6th | +3 | d6 | 6 | 4 | Writer Focus Feature, Calligraphy Improvement | 4 | 3 | 3 | — | — | — | — | — | — |
7th | +3 | d6 | 7 | 4 | Lorem ipsum | 4 | 3 | 3 | 1 | — | — | — | — | — |
8th | +3 | d6 | 8 | 4 | Ability Score Improvement | 4 | 3 | 3 | 2 | — | — | — | — | — |
9th | +4 | d6 | 9 | 4 | Lorem ipsum | 4 | 3 | 3 | 3 | 1 | — | — | — | — |
10th | +4 | d6 | 10 | 5 | Writer Focus Feature | 4 | 3 | 3 | 3 | 2 | — | — | — | — |
11th | +4 | d6 | 11 | 5 | --- | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — |
12th | +4 | d8 | 12 | 5 | Ability Score Improvement | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — |
13th | +5 | d8 | 13 | 5 | Lorem ipsum | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — |
14th | +5 | d8 | 14 | 5 | Writer Focus Feature | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — |
15th | +5 | d8 | 15 | 5 | Calligraphy Improvement | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — |
16th | +5 | d8 | 16 | 5 | Ability Score Improvement | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — |
17th | +6 | d8 | 17 | 5 | Lorem ipsum | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 1 |
18th | +6 | d10 | 18 | 5 | Writer Focus Feature | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 |
19th | +6 | d10 | 19 | 5 | Ability Score Improvement | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1 |
20th | +6 | d12 | 20 | 5 | Lorem ipsum | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1 |
Spellcasting[edit]
You have learned how to decipher the magic behind every word, learning how to spellcast using them.
Cantrips You know two cantrips of your choice from the bard or wizard spell list. You learn additional cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Sigil's Writer table.
Spellbook At 1st level, you have a spellbook containing six 1st-level bard and wizard spells of your choice. Your spellbook is the repository of your spells you know, except your cantrips, which are fixed in your mind.
Preparing and Casting Spells The Sigil's Writer table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.
You prepare the list of your spells that are available for you to cast. To do so, choose a number of spells from your spellbook equal to your Intelligence modifier + your Sigil's Writer level (minimum of one spell). The spells must be of a level for which you have spell slots.
For example, if you're a 3rd-level Sigil's Writer, you have four 1st-level and two 2nd-level spell slots. With a Intelligence of 16, your list of prepared spells can include six spells of 1st or 2nd level, in any combination, chosen from your spellbook. If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or a 2nd-level slot. Casting the spell doesn't remove it from your list of prepared spells.
You can change your list of prepared spells when you finish a long rest. Preparing a new list of spells requires time spent studying your spellbook and memorizing the incantations and sigils you must make to cast the spell: at least 1 minute per spell level for each spell on your list.
- Spellcasting Ability
Intelligence is your spellcasting ability for your spells. You use your Intelligence whenever a spell refers to your spellcasting ability. In addition, you use your Intelligence modifier when setting the saving throw DC for a spell you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + your Intelligence modifier
Spell attack modifier = your proficiency bonus + your Intelligence modifier
- Ritual Casting
You can cast any Sigil's Writer spell you know as a ritual if that spell has the ritual tag.
- Spellcasting Focus
You can use an arcane focus as a spellcasting focus for your Sigil's Writer spells.
Calligraphy[edit]
Beggining at the 1st level, you start to manifest your ideas and creativity, choose one type of writer you will become. Choose between Poet, Author and Improviser. You gain another trait of the writer type at 6th level, and another one in 15th.
- Poet
- Past Mockery:
You are an Poet, someone who understand the emotion of the words, being an expert in Poems, Mockery, Comedy and Tragedy. Your bard spells damage dice is increased in one step. (Ex: d6->d8). In addition, you may choose spells (1st level and Beyond) from the Druid list, and it will be affected by this effect.
- Author
- Starting Chronicle:
You are an Author, someone who specialized in Fantasy, Chronicles and Fiction, which harness the power of your magic within. Your wizard cantrips action cost is reduced by one step (Action -> Bonus Action). In addition, you may choose spells (1st level and Beyond) from the Warlock list, and it will be affected by this effect.
- Improviser
- Blank page:
You are an Improviser, a writer who can't stop writing your ideas. You can rearrange your prepared spells at a short and long rests. (Ex: If you have "x" spell and it is not prepared, and you have an "y" prepared spell you can use "x" instead of "y". You can also distribute your spellslots by it's cost. Ex: Instead of a 2nd level spell you can prepare 2 1st level spells.).
Writer's Dice[edit]
At 1st level, with a bonus action choose one creature that you can see in 30 feet. You write a word or a symbol of your own on the air, garanting the following effect on that creature. That creature gains one Writer's Dice, the creature can roll de die and add the number rolled on attack or damage rolls. It lasts for 10 minutes and once this die is rolled, it is lost. A creature can only have one Writer's Dice at a time.
You can use this feature a number of times equal to your Proficiency Bonus + Intelligence modifier at a short and long rests.
Creative points[edit]
At the 1st level, you gain the ability to use your Creative Points, this points can be used to add effects on your spells or your allies.
Back to Main Page → 5e Homebrew → Classes