Sighs of Ardor (4e Ritual)
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Sighs of Ardor
You pass your hands over her scarf, letting the power of the ritual flow from it to her, wherever she is. You will have her.
|Level:||8||Component Cost:||135 gp|
|Category:||Deception||Market Price:||600 gp|
|Time:||1 hour||Key Skill:||Arcana|
|Duration:||Up to 1 month|
This ritual is a classic love spell, used to attempt to arouse the passions of the one you desire. The target of the spell must meet the requirements of the following chart:
|Minion||Target's level must be lower than your level +5|
|Standard||Target's level must be lower than your level|
|Elite||Target's level must be lower than your Level -5|
|Solo||Target's level must be lower than your level -10|
To cast it, you must have an article of clothing or other similar personal item belonging to them that has been in close proximity to the target for a significant amount of time to use as a focus. When you perform the ritual, the subject must not be present, but must be within 10 miles. The target will become aware they are the target of a ritual if they are not unconscious and their passive perception exceeds your Arcana check. If their passive perception does not exceed your Arcana check, but the target is forewarned, paranoid, or has reason to believe that someone may be attempting to cast a spell on them, they can make a Perception roll with the DC being your Arcana check. The target, or nearby creatures with Arcana as a trained skill can detect the spell as normal, and can disrupt it as it is being cast with an opposed Arcana check. If the ritual succeeds, the target will forget having been aware that they were the target of a ritual.
The ritual causes feelings of ardor and passion to arise in the subject, based on your Arcana check:
|9 or lower||Gain +2 to Bluff and Diplomacy checks made to woo or seduce the subject||1 day|
|10-19||Gain +5 to Bluff and Diplomacy checks made to woo or seduce the subject||3 days|
|20-29||Gain +8 to Bluff and Diplomacy checks made to woo or seduce the subject; you may make a moderate DC Bluff or Diplomacy check to be treated as an ally||1 week|
|30-39||Gain +10 to Bluff and Diplomacy checks made to woo or seduce the subject, and a +2 bonus to other Diplomacy checks against the subject. You may make a moderate DC Bluff or Diplomacy check within the target's presence to be treated as an ally, unless you demonstrate otherwise or another ally of the target who is present at the moment disagrees.||2 weeks|
|40 or higher||Gain +15 to Bluff and Diplomacy checks made to woo or seduce the subject, and a +5 to other Bluff or Diplomacy checks against the subject. You may make an easy DC Bluff or Diplomacy check within the target's presence to be treated as an ally. Upon success, the subject treats you as an ally even if demonstrated otherwise, unless another creature makes a Diplomacy check that exceeds your Bluff or Diplomacy check.||1 month|
Allies of the target can end the ritual's effect by speaking to the target and succeeding a Diplomacy check with a DC equal to the Arcana Check made when the ritual was cast.