Shunko Expert (Bleach Supplement)
Shunko Expert[edit]
Medium Class Subclass Shunko is an advanced technique that combines Kido with Hakuda. Its users are few and far between, with even its existence typically only being known by the top-ranking member of Soul Society's Stealth Squad. The saving throw DC is calculated as follows:
- Shunko effect save DC = 8 + your proficiency bonus + your Dexterity modifier
- Shunko attack modifier = your proficiency bonus + Intelligence modifier
- Shunko
At 3rd level, as a bonus action for 10 Reiryoku, you may infuse your body with Kido, surrounding you in wind and electricity. Until the end of your turn, you may use any Hakuda and Kido Techniques that you have without spending Reiryoku, and you may replace your Hakuda effect save DC with your Shunko effect save DC and your Kido attack modifier with your Shunko attack modifier.
- Mukyū Shunkō
At 7th level, you may use Shunko at will.
- Raijin Senkei
At 11th level, as an action for 10 Reiryoku, you may focus all of your strength into a single unarmed strike so powerful that electricity generates around your body. On a hit, the target takes lightning damage equal to four times your unarmed strike's damage in addition to your unarmed strikes' damage. On a miss, they take half as much lightning damage.
- Bakuen Musō
At 15th level, as an action for 10 Reiryoku, you may release a massive blast from your entire body. Every creature in an area with a radius equal to 5 times your proficiency bonus must attempt a Constitution saving throw. On a failure, they take fire damage equal to twice times your unarmed strike's damage. On a success, they take half as much damage.
- Raiju Senkei: Shunryū Kokubyō Senki
At 18th level, as an action for 5 Reiryoku, you generate so much electric Reishi that it starts to interfere with your mental state. Until you lose concentration or end this feature as an action, damage from your Hakudo and Kido Techniques can not be reduced in any way, you gain a bonus to attack and damage rolls, your AC, your saving throws, and your saving throw DC equal to your Intelligence modifier, and you become bloodlusted and can not understand any language. You must spend 10 Reiryoku at the end of each of your turns to maintain this feature.
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