Shroomfolk (4e Race)

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Shroomfolks[edit]

3204869429_b89c678d2e_m.jpg
Mushroom Mini painted by Dave Stinger, on Flickr

Primal beings, casting themselves into the mortal coils to fight the encroaching darkness

Racial Traits
Average Height: 3' 2"- 3' 10"
Average Weight: 60-80lb
Ability Scores: +2 Dexterity, +2 Wisdom
Size: Small
Speed: 6 squares
Vision: Low-light
Languages: Common
Skill Bonuses: +2 Insight, +2 Stealth
Myconid: You are considered a plant for the purpose of effects related to that keyword.
Primal Instinct: You gain a +2 racial bonus to damage rolls on an opportunity attack


Born of an ancient primal spirit, shroomfolk are forest protectors, surviving in any way possible. Long ago their tribes wiped out each other, so the last shroomfolk nomadically wander searching for secrets to save their race.

Play a Shroomfolk if you want...

  • To be at one with nature
  • To be the remnants of an ancient primal Spirit
  • To be a respected individual, even for your size
  • To be a member of a race that favors the Shaman, Barbarian, Rogue, and Ranger classes.

Physical Qualities[edit]

Shroomfolk resemble short humanoids with mushroom caps on their head. They stand about the same as a human child, and weigh about the same. Their hands sport 2 fingers and a thumb. Shroomfolk colors are usually a shade of brown, red, or white, though they can stray to colors like orange or blue. Their skin has a leathery texture to it. Young shroomfolk measure half the size of a human baby, but quickly grow with age, reaching adulthood at 13. they live to around 120.

Playing a Shroomfolk[edit]

Shroomfolk are quiet, almost silent individuals, who only speak when the see fit. They believe speaking is a privilege, and should not be wasted. Shroomfolk are known for their promises. It is said that a shroomfolk holds a promise until they die. They are also known for their stories, which supposedly stretch to the end of the dawn war. Shroomfolk, despite their quiet demeanor, can be barbaric individuals, especially when it comes to belief. Those who question their belief often regret it.

Shroomfolk Characteristics: Quiet, Respected, Simple, Religious

Male Names: Agaricus, Boletus, Gomphus, Marasmius

Female Names: Amanita, Bovista, Cantharellus, Morchella

Shroomfolk Adventurers[edit]

Three sample Shroomfolk adventurers are described below.

Pax is a Shroomfolk fighter. Abandoned by his tribe, he wandered the lands until he found a village in the forest. He lived a peaceful life, until an evil Shroomfolk named Pester destroyed the village Pax so loved. Being a nomad again, he joined a group of adventurers, hoping to avenge the village people.

Aminata is a Shroomfolk rouge. Born in a small city, she quickly adapted to the harsh city life in any way she could. She joined a group of adventurers after her parents died, to see the wonders outside the city limits

Boletus is a Shroomfolk barbarian. His tribe saw potential in him, so they encouraged him to defend the town. One night, while he was trading with a local halfling caravan, his tribe was slaughtered by gnolls. Blaming himself, he joined an adventuring band to make amens with his tribe



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