Shimmer (League of Legends Supplement)
Shimmer[edit]Price per dose: 4 gp Upon first usage of this poison, it benefits the user, but has severe after-effects. First roll 1d20. The results of this roll will be applied as a bonus to Strength, Dexterity, and Constitution, while your Intelligence, Wisdom, and Charisma will all be negatively affected by this. Using this, your stats can go over 20. After 1d20 minutes, the effects will wear off, and the creature's hit point maximum is reduced by 1d4. The reduction lasts until the target finishes a long rest. Additionally, the creature must succeed on a DC 20 Constitution saving throw or take 5d10 damage and have its Strength, Dexterity, and Constitution are permanently reduced by 1. |
|
Back to Main Page → 5e Homebrew → Campaign Settings → League of Legends Note: I did the best I could at balancing it, but I know it's still a bit overpowered. If anyone takes a look at this and decides they want to balance it to make it either work better game-wise or be better lore-wise, you have my full permission to take it and make it better since I suck.