Shieldsabers (5e Equipment)
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Weapon (shortsword), rare (Requires attunement) A pair of shortswords, with significantly more ornate guards than blades. Through kinetic impact, the Shieldsabers can build up their defensive abilities and completely negative some attacks. They count as one item for the purposes of attunement. These weapons collectively have a maximum of 15 charges. When you deal damage with a Shieldsaber, you gain charges equal to half the damage dealt, to a maximum of 5. When you take damage, you can spend any amount of charges to reduce the damage dealt by the charges spent. Unspent charges disappears after 1 minute. |
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