Shield Surfer (5e Feat)
From D&D Wiki
Prerequisites: Dexterity 13 or higher
You have mastered the unique skill of shield surfing and can use it to become extremely mobile on slopes. You gain the following benefits:
- Increase your Dexterity score by 1, to a maximum of 20.
- You can don or doff a shield as a bonus action or by using your reaction when a creature makes an attack against you.
- You can use a bonus action to jump onto and ride a shield you are carrying without the need for an ability check. While riding a shield, your speed is 50 feet. Downward movement, such as riding down a slope or staircase, doesn't provoke opportunity attacks. Every foot of entirely horizontal movement, such as riding across a level floor, costs 1 extra foot, and every foot of upward movement, such as riding up a slope, costs 2 extra feet. If an effect moves you against your will while riding a shield, you must succeed on a DC 10 Dexterity saving throw or fall prone. If you fall prone, you fall off of the shield. A shield you are riding confers no benefit to your AC.
- While riding a shield, you can use your reaction to reduce any falling damage you take by an amount equal to 3 times your character level.