Shadowfolk (4e Race)
Shadowfolk[edit]
Short black skinned elves with black hair. They live deep in the forests and are commonly mistaken for drow or half-drow children.
Racial Traits |
Average Height: 3'5"-4'9" |
Average Weight: 85-110 lb. |
Ability Scores: +2 Charisma, +2 Dexterity |
Size: Small |
Speed: 6 squares |
Vision: Normal; Blindsight 5 |
Languages: Common, Elven, Deep Speech |
Skill Bonuses: +2 Nature, +2 Bluff |
Shadow Form: You can use shadow form as an encounter power. |
Fey Affinity: You gain a +2 bonus to charisma checks and a +2 bonus to Diplomacy and Bluff when dealing with elves. |
Shadow Cover: You gain a +2 bonus to stealth checks when you are in total darkness. |
Feywild Heritage: Your ancestors came from the feywild. You are considered to be fey for the purpose of effects relating to creature origin. |
Shadow Form | Shadowfolk Racial Power |
You focus your mind and free your body. Your form becomes weight less and melts in to darkness. | |
Encounter | |
Minor Action | Self |
Prerequisite: Shadowfolk | |
Target: Personal | |
Effect: Until the end of your next turn, your speed is 7, you gain a +5 power bonus to stealth checks, and you are phasing. Whilst you are phasing you ignore difficult terrain and can move through obstacles and other creatures but must end your movement in an unoccupied space. |
Shadowfolk slink into the shadows around them, not to be seen until it's too late.
Play a Shadowfolk if you want...
- To be a creature of darkness
- Look like a small drow
- To be a member of a race that favors the sorcerer, rogue, assassin or vampire classes.
Physical Qualities[edit]
They are a dark skinned tiny elf that live deep in the woods. The have dark red eyes but are complete blind and see with their mind. There hair is shoulder length and is as dark as their skin. They have no city's or towns and only live in small family groups. They only live for 200 years a short life span for a elf. They work well with gnomes, goblins, drow and, elves. They hate kobolds and deep gnomes and will often trick them in to losing their stuff and often their lives.
Playing an Shadowfolk[edit]
Is easy and is best as a scout or supporting roll
Shadowfolk Characteristics: Laid back, clam, sneaky, tricky
Male Names: Same as drow
Female Names: Same as half-elf or half-drow
Shadowfolk Adventurers[edit]
Three sample Shadowfolk adventurers are described below.
Shada is a Shadowfolk Rogue. She was an orphan for her entire life, always waiting for the fall of night to steal whatever she could to survive. One day, however, she was caught. One day she finally had had enough and finally broke free and ran off to live on her own.
Shade was a Shadowfolk Assassin, the oldest of three children in the foster home, he always took what he wanted from them without so much as a second thought. He had been caught several times, but he has never faced repercussions when he had tried to steal from the Emperor, and was killed in the following chase (it happened during the day.
Sharmeine is a Shadowfolk Vampire. The biological twin sister of Shade, she watched from the sidelines as her brother was hunted down and killed. She swore revenge on the Emperor, finally gaining that revenge many years later, when she finally was able to hunt down and kill him, as well as all of the others who had had a hand in killing her brother all those years ago. This kill, however, left her feeling empty inside, and so she went deeply into religion, hoping to learn a new lifestyle that could allow her to gain back that feeling inside she had lost from her departed brother.
Back to Main Page → 4e Homebrew → Races