Shadow Lich (5e Feat)
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Shadow Lich
Prerequisites: 13+ Charisma
Control your enemies.
- Increase your Charisma score by 1 to a maximum of 20.
- You gain an additional 30 ft of darkvision.
- When you kill an enemy, you can try to bring their spirit under your control as a shadow of their former self. You can try it 3 times, regaining all uses upon finishing a long rest. Roll a 3d4. If you roll an odd number all 3 times, you absorb their shadow, which you can summon within the range of your darkvision. The number of shadows you can have is equal to your Charisma modifier. If it is destroyed, you will lose this shadow forever. You can only summon one shadow at a time, which you control at will and has its own turn.
Shadow | |
---|---|
Stats | Shadow's stats, actions(ignoring legendary actions) and AC will be identical to the creature's previous stats |
HP | HP will be equal to their CR (Challenge Rating) * 4 |
Actions | The shadow replicates whatever object it used to effect their attacks, but not the magic infused into them (If they had a sword infused with lightning, just replicate the sword, not the lightning damage) |
Resistances | The Shadow does not keep any of it's former resistances, immunities, or vulnerabilities, instead it is immune to necrotic damage and vulnerable to radiant |
Especial | All damage it does counts as necrotic damage |
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