SeaWings (5e Race)

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SeaWing[edit]

I can make a stab at comforting! Let me try... um.... hey, it's only two dragons, right? Ah, they won't be able to do anything. Deathbringer will totally stop them if they go anywhere near her. I mean, that is his entire purpose in life, as far as I can tell. And if they kill him, Glory will take them down with her magical death spit. So don't worry, pat pat pat.
—Tsunami

Physical Description[edit]

photo.jpg
SeaWing

Seawings have blue, green, or aquamarine scales and webs between their claws. In addition, they also have gills for swimming and glow-in-the-dark stripes on their tails, snouts, and underbellies that are used to identify you and communicate.

History[edit]

Prince Fathom was discovered to be an animus when he was two years old and was therefore mentored by Albatross who was the first animus. After using his animus powers too much, Albatross revealed his madness at a party when he arrived late, and his sister Queen Lagoon scolded him for being late. He then became angry and murdered Queen Lagoon, along with eight other members of the Royal SeaWing Family. He was finally stopped when Prince Fathom killed him with enchanted spears.

Queen Pearl who was Fathom's sister and one of the only royal survivors of Albatrosses' attack ascended to the throne peacefully and outlawed animus magic in the SeaWing kingdom. Her brother, Prince Fathom, made an oath to her that he wouldn't use his powers and to never have children. Later, he chooses to use his powers to stop his friend, Darkstalker, after he killed his Icewing animus father, and return Indigo from being trapped in a wooden statue. Fathom then had three dragonets ( two sons and one daughter) with Indigo, passing the animus gene on. Two thousand years later, Queen Coral had a dragonet whom she named Princess Orca. At age seven, Orca challenged her mother for the throne. Unfortunately for Orca, she lost, accidentally being impaled by a narwhal horn on the end of Queen Coral's tail. Before she died, she'd told her mother that she would reign forever and should thank her. This was because before she challenged her, she had carved a statue of herself, enchanted it, and donated it to the Royal Hatchery. The enchantment made the statue come alive every time the royal hatchery's doors were closed and the only things inside were heirs to the throne (either grown or in their egg). Then, it would destroy all the heirs it possibly could and return to its pedestal in the same position as it previously was. Orca probably wanted to kill off her sisters so she could be queen as long as possible. Orca's last words befuddled the queen, as she had no idea of the powers her daughter held. after it destroyed many of the female eggs Queen Coral had another female dragonet, who only hatched because she'd stayed with the egg the entire time in the hatchery-therefore, Orca's statue was unable to kill her. Her name was Princess Anemone - and soon, they learned that she was animus. Ever since, Queen Coral's favorite tutor, Whirlpool, had attempted to give her lessons.

Anemone enjoyed to annoy her teacher and frequently did so. Princess Blister (Coral's ally in the war of SandWing succession) intended to use Anemone's powers to win the war. After Tsunami arrived, she was attacked by an unknown dragon. Anemone (being Tsunami's sister) enchanted a spear to locate and retrieve the culprit - who turned out to be Whirlpool himself. Anemone accidentally killed Whirlpool after he explained everything to them (including his plot to marry one of the SeaWing princesses to become king) by knocking him into a pool of electric eels. Her animus powers made her more unstable, then, she was enchanted by Darkstalker. She attempted to murder her mother and sisters and become queen, but she was stopped by her brother, Turtle, who removed Darkstalker's spells from her. In her early years, she lived with a rubbery leash that grew with her, attached to her mother so she could not get hurt. She finally was released near the middle of book two because of Tsunami and Auklet, and before she attended Jade Mountain Academy the first time. It is also said by Turtle in Talons of Power that he was the one that gave her powers and she was not born with them.

Society[edit]

Like all Wings of Fire tribes, SeaWings are a matriarchal society. Only females may become rulers without marrying into it first. The only king without a queen in reported history was king Darkstalker who was king of the NightWings for about a week. The SeaWings are usually considered an artistic tribe with them writing most of the scrolls beside NightWings and having beautiful palaces and sculptures.

SeaWing Names[edit]

SeaWings are named after ocean plants, such as Kelp, animals such as Shark, seabirds such as Albatross, water features such as Tsunami, bodies of water such as Lagoon, blue gemstones such as Sapphire, undersea phenomenons such as Reef, and marine animal body parts such as Gill. SeaWings can also be named after areas near water, such as Wharf, or shades of blue and green, such as Cerulean. Rarer colors such as dark blueish purple have been noted in the case of Indigo.

Male: Riptide, Whirlpool, Pufferfish, Webs, Shark, Squid, Nautilus, Turtle, Pike, Barracuda, Seastar,

Female: Aqua, Tsunami, Anemone, Coral, Auklet, Orca, Lake, Sea

SeaWing Traits[edit]

Ability Score Increase. Your Dexterity score increases by 2 and your Wisdom score increases by 1.
Age. Seawings mature at the age 7 and live to about the age of 150.
Alignment. Seawings do not tend to lean towards a specific alignment.
Size. Seawings grow to the height of about 15 feet tall. Your size is Large
Speed. Your base walking speed is 30 feet, a flying speed of 30 feet and a swimming speed of 50 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Claws and Tail. You are proficient with your unarmed strikes, which deal 1d6 damage on a hit. Your claws deal slashing damage, while your tail deals bludgeoning damage.
Amphibian. You can breathe as well underwater as you can on land.
Languages. You can speak, read, and write Draconic and Aquan. Also, your bioluminescent scale flash according to another language known only to Seawings called Aquatic.

Animus Dragon[edit]

Animus dragons are a rare and hereditary trait where dragons are able to enchant animate or inanimate objects based on vocal or mental instructions. Sometimes, spells don't work the way they're intended unless strongly specified. If you use too many spells you will lose your soul and become evil, and big spells make you lose more soul than minor enchantments.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
6′ 0'' +1d6 150 lb. × (1d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

3.00
(6 votes)

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