Scrabies (5e Creature)

From D&D Wiki
Jump to navigation Jump to search

Scrabies[edit]

Small plant (fectoid), unaligned


Armor Class 15 (natural armor)
Hit Points 32 (5d6 + 15)
Speed 30 ft.


STR DEX CON INT WIS CHA
13 (+1) 19 (+4) 17 (+3) 7 (-2) 14 (+2) 5 (-3)

Saving Throws Con +5
Skills Acrobatics +6, Stealth +6
Senses darkvision 30 ft., passive Perception 12
Languages
Challenge 3 (700 XP)


Sneak Attack (1/Turn). The scrabies deals an extra 8 (2d4 + 3) damage when it hits a target with a weapon attack and has advantage on the attack roll.

ACTIONS

Blood Drain. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 11 (3d4 + 4) piercing damage, and the scrabies attaches to the target. While attached, the scrabies doesn't attack. Instead, at the start of each of the scrabies' turns, the target loses 10 (2d4 + 5) hit points due to blood loss.
The scrabies can detach itself by spending 5 feet of its movement. A creature, including the target, can use its action to makes a DC 12 Strength check to detach the scrabies.

Insect Infection. The scrabies begins to desiccates itself, falling unconscious. While unconscious this way the scrabies gains a level of exhaustion at the start of its turn; additionally, it releases a carbon dioxide-rich fog, rendering a 20-foot-radius sphere centered on the scrabies lightly obscured difficult terrain and extinguishes candles, torches, and similar flames in the area, and attracts a swarm of bloodsucking insects that form a 40-foot radius cloud. Creatures that are in this area or enter it for the first time on a turn must make a DC 13 Constitution saving throw, taking 13 (2d12) piercing damage and becoming infected with scrabies on a failed save, or taking half as much damage and not being infected on a success.
A moderate wind (at least 10 miles per hour) disperses these effects after 4 rounds, and a strong wind (at least 20 miles per hour) disperses them after 1 round. Otherwise, they last until the scrabies dies and for 1 hour afterwards.


scrabies.png
Art by Jonathan Wojcik

in its macroscopic life stage, the scrabies is an ambush predator, typically hiding among dense foliage or leaf litter where it retracts its body into an innocuous, globular pod. Once prey draws within reach, it springs to its full length, digs its hooked claws into any exposed tissue and siphons bodily fluids until the victim is little more than crumpled skin and bone. A scrabies despises extended, direct combat, always preferring to hide somewhere and lie in wait.
Once bloated to near immobility by multiple feedings, the scrabies begins to desiccate, converting its interior tissues into its microbial phase and releasing a visible carbon dioxide fog; an attractant to many sanguivorous organisms. In microbial form, a scrabies is the only fectoid capable of entomopathic transmission, thriving in the digestive tracts of such common ectoparasites as fleas, mosquitoes, ticks or flies. Controlling these tiny, stealthy carriers with ease, it injects itself into a primary host often totally unnoticed.

0.00
(0 votes)

Back to Main Page5e HomebrewCreatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Mortasheen franchise, and/or include content directly affiliated with and/or owned by Jonathan Wojcik. D&D Wiki neither claims nor implies any rights to Mortasheen copyrights, trademarks, or logos, nor any owned by Jonathan Wojcik. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png