School of Academics (5e Subclass)

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School of Academics[edit]

Wizard Subclass

The School of Academics is filled with librarians, researchers, sages, viziers, and teachers. Spending their lives studying subjects of questionable usefulness, other wizards often erroneously dismiss these scholars as impractical eccentrics. Prioritizing knowledge above all else, they draw immense power from versatility, rather than specialization. While they spend much of their time cloistered away studying, these wizards do venture out wherever there's potential for more knowledge.

Sagely Pursuits[edit]

Starting at 2nd level, you learn two languages of your choice. You also become proficient in two skills of your choice, excluding Acrobatics and Athletics. Additionally, you gain proficiency in any two tools of your choice, as shown in the Tools table on page 154 of the Player's Handbook.

Arcane Appendix[edit]

Also starting at 2nd level when you take this tradition, you create a special section within your spellbook called the Arcane Appendix. Within this section, you can transcribe certain non-wizard spells of 1st level or higher you find into your spell book, so long as it bears the ritual tag.

These non-wizard spells take the standard time and gold to transcribe, although you can't cast the spells except as rituals, unless you've learned them by some other means.

Arcane Secrets[edit]

By 6th level, you have amassed magical knowledge from a wide spectrum of disciplines. Instead of selecting your two free spells as normal, you can instead choose two spells from any class, including this one. A spell you choose must be of a level for which you have spell slots, as shown on the Wizard table.

The two free spells you learn at 10th and 14th level can be chosen in the same fashion.

Once added to them your spellbook, you can prepare and cast these spells as if they were Wizard spells, although they cannot be cast using the wizard's Spell Mastery or Signature Spell features.

Additionally, when you reach 14th level, you may learn one cantrip from any class, including this one. This cantrip counts as a Wizard cantrip for you, but does not count against the number of cantrips you know.

Higher Learning[edit]

At 10th level, choose two of your skill proficiencies and one of your tool proficiencies. Your proficiency bonus is doubled for any ability check you make that uses any of those proficiencies.

Reliable Knowledge[edit]

At 14th level, your studies have granted you a wide breadth of knowledge. Whenever you make an ability check using Intelligence or Wisdom that lets you add your proficiency bonus, you can treat any d20 roll of 9 or lower as a 10.

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