Scarbuncle (5e Creature)

From D&D Wiki

Jump to: navigation, search

Scarbuncle>[edit]

Large monstrosity, unaligned


Armor Class 14 (natural armor)
Hit Points 85 (10d10 + 30)
Speed 30 ft.


STR DEX CON INT WIS CHA
19 (+4) 15 (+2) 16 (+3) 7 (-2) 14 (+2) 2 (-4)

Skills Perception +5, Stealth +5, Survival +5
Damage Resistances poison
Senses darkvision 30 ft., passive Perception 15
Languages
Challenge 5 (1,800 XP)


Blistar Regrowth. The scarbuncle has sixteen blistars. Eight blistars regrow when the scarbuncle finishes a long rest.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, range 5 ft, one target. Hit: 7 (1d8 + 3) piercing damage.

Blistar. The scarbuncle removes a blistar (AC 12, 10 hit points, resistance to poison damage); it can then either place it within 5 feet or use a bonus action to throw it up to 60 feet. A creature that steps on a blistar or has one thrown at it must succeed on a DC 15 Dexterity saving throw or have the blistar attach to the creature, taking 10 (2d6 + 3) piercing damage plus 13 (2d12) poison damage and becoming poisoned while the blistar remains; creatures poisoned this way have their movement speed halved. A creature can use its action to make a DC 14 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 5 (1d6 + 2) piercing damage plus 6 (1d12) poison damage to the trapped creature.


scarbuncle.png
Art by Jonathan Wojcik

Bloated with symbiotic bacteria, this monster's swollen body steadily cultivates skin lesions that grow over with multiple layers of specialized tissue, developing into complex "blistars" with their own functional nervous web, muscular lattice and sharp, hollow teeth. Plucking these pseudoorganisms from its body, the scarbuncle utilizes them as deadly weaponry that it may hurl through the air or set as stationary traps. Once opened, a blistar reacts to any physical contact by violently contracting its lobes, forcing its toxic liquid contents through its teeth.
A scarbuncle is amazingly crafty with its natural capabilities, devising uses for its snapping boils beyond the immediately obvious. It may utilize them as powerful tools to clamp objects together, scale surfaces, weigh down sensitive objects, blind, suffocate, startle or distract creatures otherwise impervious to their effects.
A scarbuncle prefers to feed on soft organisms such as mollusks, cnidarians, slimes and fungi, especially dead or decaying specimens that nourish its bacteria. Mating occurs when scarbuncle break open and drink the contents of one another's blistars, a deeply personal act with an extremely intoxicating effect to its own kind. Once fertilized, the creature will cease to produce normal blistars, generating a number of gelatinous eggs in their place.

0.00
(0 votes)

Back to Main Page5e HomebrewCreatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Mortasheen franchise, and/or include content directly affiliated with and/or owned by Jonathan Wojcik. D&D Wiki neither claims nor implies any rights to Mortasheen copyrights, trademarks, or logos, nor any owned by Jonathan Wojcik. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: