Scamp (5e Creature)

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Scamp[edit]

Small fiend, lawful evil


Armor Class 12
Hit Points 11 (2d6 + 4)
Speed 25 ft.


STR DEX CON INT WIS CHA
12 (+1) 15 (+2) 14 (+2) 8 (-1) 11 (+0) 9 (-1)

Damage Vulnerabilities lightning
Damage Resistances fire
Condition Immunities exhaustion, unconscious
Senses passive Perception 10
Languages
Challenge 1/2 (100 XP)


ACTIONS

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage

Fire Bolt. Ranged Spell Attack: +2 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.


Scamp(ESO)

A scamp is a weak daedra that lives in Mehrunes Dagon's Deadlands. They appear to be half mouse, half elf with a scaly torso, curved ears, and fanged teeth.

Scamp Image source

3.00
(one vote)

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