Sand Shark (5e Creature)

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Design Note: This content uses of the Monster Design Variability (5e Variant Rule) supplemental rule.

Sand Shark[edit]

Large beast, unaligned


Armor Class 16 (natural armor)
Hit Points 168 (16d10 + 80)
Speed 25 ft., burrow 60 ft.


STR DEX CON INT WIS CHA
23 (+6) 11 (+0) 21 (+5) 1 (-5) 14 (+2) 5 (-3)

Skills Perception +5, Stealth +3
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 15
Languages
Challenge 7 (2,900 XP)


Ambusher. In the first round of combat, the shark has advantage on attack rolls against any creature it surprised.

ACTIONS

Bite. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 47 (6d12 + 8) piercing damage and the target is grappled (escape DC 18). Until this grapple ends, the shark can't make bite attacks against other targets.


Smaller than a bulette but far faster, this blind hunter senses its prey through vibrations, sound, and smell. With an endless appetite, it hunts tirelessly for anything, regardless of size. Fiercely protective of its kill, they will fight to the death no matter the odds.
Sand sharks travel mostly alone, with the exception of mothers and calves. Located in dry, arid environments, they have been known to venture into grasslands if they are starved for prey.

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