San's magic (5e Equipment)
Ring, very rare (requires attunement) A white ring with a skull on it, when used, the skull's left eye glows blue, its abilities are: Telekinesis (once every long rest), allows you to drag medium and smaller creatures and objects on surfaces, doing 2d8 damage, with an extra 1 damage each wall they hit. Bones (5 times every long rest), allows you to create bones out of the ground, you can choose between 2 attacks and 2 types, the attacks are:bone line, makes 5 bones go towards the opponent, doing 1d6 damage each. Bone spikes, makes the opponent roll a dex saving throw, if they fail, 5 bones stab them, doing 25 damage. or you can do blue bones, which are bones made of magic energy, they have the same attacks, but blue, meaning if the opponent doesnt move, they do no damage, but if they do move, they take an extra 10 damage. Dodging (10 times each long rest), as a reaction, you can simply, move out of the way of attacks. Gaster Blaster (5 times every long rest), you can create magic bone creatures called gaster blasters, they shoot lasers that, if the opponent fails a dex saving throw, deal 35 damage. Shortcut (10 times each long rest, only out of battle), you can teleport. |
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