Sam (3.5e NPC)
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Male Rust Monster, Advanced, Paragon, Augmented | |
N Large Aberration | |
Init/Senses | +3/Listen +7, Spot +7 |
Languages | Common, Terran, Draconic, Infernal |
AC | +50, touch +45, flat-footed +37 (+10 Dex, +6 natural, +12 insight, +12 luck) |
hp | 835 (27d8+619 HD); DR 10/epic, fast healing 20 |
SR/Resist | 48/Fire 10, Cold 10 |
Fort/Ref/Will | +23/+25/+33 |
Speed | 120 ft. |
Melee | Antennae touch +30 melee (rust) or |
Melee | Bite +30 melee (1d4+28) |
Base Atk/Grp | +42/+42 |
Special Actions | Rust |
Spell-Like Abilities | (CL 15th): |
Abilities | Str 27, Dex 30, Con 32, Int 17, Wis 28, Cha 26 |
Feats | Alertness, Track, Blind-Fight, Combat Expertise, Improved Critical (natural weapon), Improved Initiative, Power Attack, Improved Bull Rush, Awesome Blow |
Skills | Listen +36, Spot +36, Climb +28, Hide +30, Move Silently +30, Swim +25, Jump +35 |
Combat[edit]
Rust (Ex): A rust monster that makes a successful touch attack with its antennae causes the target metal to corrode, falling to pieces and becoming useless immediately. The touch can destroy up to a 10-foot cube of metal instantly. Magic armor and weapons, and other magic items made of metal, must succeed on a DC 27 Reflex save or be dissolved. The save DC is Constitution-based and includes a +4 racial bonus.
A metal weapon that deals damage to a rust monster corrodes immediately. Wooden, stone, and other nonmetallic weapons are unaffected.
Notes[edit]
By Upper_Krust's calculations, the Paragon Template adds +28 ECL. So ECL for this creature is 55. CR sits at 23 right now. Pretty weak for ECL 55.
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