Safety Net (5e Feat)

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Safety Net

Prerequisites: Proficiency with Acrobatics
You’ve taken you lumps from many bad falls, so you’ve learned how to turn them into good falls.

  • Increase your Dexterity by 1, to a maximum of 20.
  • You can fall an additional 20ft without taking any damage.
  • When falling for more than 500ft, you can use your turn to make yourself resistant to Bludgeoning damage for 30 seconds and prevent yourself from being knocked prone when you land.
  • When you fall far enough to take damage, you take 1d4 Bludgeoning damage for every 10ft you fall instead of 1d6. For every 100ft you fall, take only 1d20 Bludgeoning damage.
  • Once per short rest, you can get up from prone without losing any movement.


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