SRD:Fire Giant
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This material is published under the OGL 1.0a. |
FIRE GIANT
Size/Type: | Large Giant (Fire) |
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Hit Dice: | 15d8+75 (142 hp) |
Initiative: | –1 |
Speed: | 30 ft. in half-plate armor (6 squares); base speed 40 ft. |
Armor Class: | 23 (–1 size, –1 Dex, +8 natural, +7 half-plate armor), touch 8, flat-footed 23 |
Base Attack/Grapple: | +11/+25 |
Attack: | Greatsword +20 melee (3d6+15) or slam +20 melee (1d4+10) or rock +10 ranged (2d6+10 plus 2d6 fire) |
Full Attack: | Greatsword +20/+15/+10 melee (3d6+15) or 2 slams +20 melee (1d4+10) or rock +10 ranged (2d6+10 plus 2d6 fire) |
Space/Reach: | 10 ft./10 ft. |
Special Attacks: | Rock throwing |
Special Qualities: | Immunity to fire, low-light vision, rock catching, vulnerability to cold |
Saves: | Fort +14, Ref +4, Will +9 |
Abilities: | Str 31, Dex 9, Con 21, Int 10, Wis 14, Cha 11 |
Skills: | Climb +9, Craft (any one) +6, Intimidate +6, Jump +9, Spot +14 |
Feats: | Cleave, Great Cleave, Improved Overrun, Improved Sunder, Iron Will, Power Attack |
Environment: | Warm mountains |
Organization: | Solitary, gang (2–5), band (6–9 plus 35% noncombatants plus 1 adept or cleric of 1st or 2nd level), hunting/raiding party (6–9 plus 1 adept or sorcerer of 3rd–5th level plus 2–4 hell hounds and 2–3 trolls or ettins), or tribe (21–30 plus 1 adept, cleric, or sorcerer of 6th or 7th level plus 12–30 hell hounds, 12–22 trolls, 5–12 ettins, and 1–2 young red dragons) |
Challenge Rating: | 10 |
Treasure: | Standard |
Alignment: | Often lawful evil |
Advancement: | By character class |
Level Adjustment: | +4 |
Some fire giants have bright orange hair.. An adult male is 12 feet tall, has a chest that measures 9 feet around, and weighs about 7,000 pounds. Females are slightly shorter and lighter. Fire giants can live to be 350 years old.
Fire giants wear sturdy cloth or leather garments colored red, orange, yellow, or black. Warriors wear helmets and half-plate armor of blackened steel.
COMBAT
Fire giants heat their rocks in a nearby fire, geyser, or lava pools, so that they deal extra fire damage. They favor magic flaming swords in melee (when they can get them). They are also fond of grabbing smaller opponents and tossing them somewhere very hot.
Rock Throwing (Ex): The range increment is 120 feet for a fire giant’s thrown rocks.
Fire Giant Characters
Most groups of fire giants include clerics. A fire giant cleric has access to two of the following domains: Evil, Law, Trickery, or War (most choose Trickery or War, some choose both).
SEE WIKIPEDIA ENTRY: Fire giant
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