SRD:Devil Subtype

From D&D Wiki
Jump to navigation Jump to search
This material is published under the OGL 1.0a.

Devil

Devils are fiends from lawful evil-aligned planes.

Many devils are surrounded by a fear aura, which they use to break up powerful groups and defeat opponents piecemeal. Devils with spell-like abilities use their illusion abilities to delude and confuse foes as much as possible. A favorite trick is to create illusory reinforcements; enemies can never be entirely sure if a threat is only a figment or real summoned devils joining the fray.

Devil Traits

Most devils possesses the following traits (unless otherwise noted in a creature’s entry).

  • Immunity to fire and poison.
  • Resistance to acid 10 and cold 10.
  • See in Darkness (Su): Some devils can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
  • Summon (Sp): Some devils share the ability to summon others of their kind (the success chance and type of devils summoned are noted in each monster description).
  • Telepathy.

Devil Subtype Creatures



Back to Main Page3.5e Open Game ContentSystem Reference DocumentTypes and Subtypes

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.