Ring of the King's Gates, Variant (5e Equipment)
Ring, legendary (requires attunement) Gates - The golden blue ring allows the wearer to summon up to (+5 Gates*Level) “Gates” as an bonus action to any place 10ft.(+5 ft.*level) around them and prime one melee weapon of the wearers choice in each “gate”. Primed weapons can be retrieved from a gate by the wearer(no action required) as long as the gate is opened, and gates opened this way cannot launch weapons. As an action, the wearer can conjure an amount of "gates" equal to their level in quick succession to launch the primed weapon from each "gate" at the same time to an area(30 foot sphere) or target up to 30 ft(+25 ft.*level) away. Weapons launched this way are susceptible to damage and can be broken before reaching the intended target.
Spells. The ring has 30 charges. While wearing the ring, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability: Planar Binding(9th Level Version, 9 Charges), Demiplane(8 Charges), Mighty Fortress(8 Charges), Animate Objects(6th Level Version, 6 Charges), Contingency(6 Charges), Drawmij's Instant Summons(6 Charges), Forbiddance(6 Charges), Magic Circle(6th Level Version, 6 Charges), Programmed Illusion(6 Charges), Find the Path(6 Charges), Hallow(5 Charges), Holy Weapon(5 Charges), Wall of Light(5 Charges), Wall of Force(5 Charges), Teleportation Circle(5 Charges), Conjure Volley(5 Charges), Mordenkainen's Private Sanctum(4 Charges), Fabricate(4 Charges), Banishment(4 Charges), Conjure Barrage(3 Charges), Remove Curse(3 Charges), Cloud of Daggers(3rd Level Version, 3 Charges), Continual Flame(2 Charges). You can also use an action to cast one of the following spells from the ring without using any charges: Locate Object, Immovable Object, Knock, Cordon of Arrows, Identify, Illusory Script, Detect Magic. Retrieval. As long as you are attuned to the ring and it is on the same plane of existence as you, you can summon the ring to your hand as a bonus action. Acceleration. Any spell casted from this ring that has an effect to become permanent applies on each casting, rather than requiring multiple castings. |
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