Rifle, Heavy Western (3.5e Equipment)

From D&D Wiki
Jump to navigation Jump to search
Rifle, Heavy Western
Simple Two-Handed Projectile
Critical: ×2
Range Increment: 120 ft.
Type: Piercing
Hardness: 10
Size Cost1 Damage Weight1 hp
Fine 1
Diminutive 1
Tiny 1
Small 50 gp 2
Medium 50 gp 1d12 11 lb. 5
Large 10
Huge 20
Gargantuan 40
Colossal 80
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Description[edit]

The heavy western rifle has a small hammer directly above the trigger, which in order to prime the gun is pulled away from the barrel. A heavy rifle is loaded with 1 heavy bullet as a standard action, and requires two hands.

Normally, operating a rifle requires two hands; However, you can shoot a heavy rifle with one hand at a –4 penalty on attack rolls. You can shoot a heavy rifle with each hand, but you take a penalty on attack rolls as if attacking with two one-handed weapons. This penalty is cumulative with the penalty for one-handed firing.

Enhancements[edit]

Note: Adamantine western heavy rifles do not gain the hardness bypass listed below.

Heavy Western Rifle Material Enhancements
Material Average Masterwork1 Hardness hp Special
Steel 50 gp 350 gp 10 5
Adamantine 3,050 gp 20 6 Bypass hardness less than 20
Deep Crystal 1,050 gp 10 15 Psionic
Mundane Crystal 350 gp 8 12 No rusting, not metal
Darkwood n/a n/a n/a
Iron, Cold n/a n/a n/a n/a
Mithral 4,050 gp 15 5 1/2 weight
Silver, Alchemical n/a n/a n/a n/a
  1. Masterwork weapons have a +1 enhancement bonus on attack rolls.

See Also[edit]



Back to Main Page3.5e HomebrewEquipmentWeapons