Bullets, Heavy Western (3.5e Equipment)

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Bullets, Heavy Western (20)
Ammunition
Critical:
Range Increment:
Type:
Hardness: 10
Size Cost1 Damage Weight1 hp
Fine * *
Diminutive * *
Tiny * *
Small 2 gp
Medium 2 gp 7 lb.
Large
Huge * *
Gargantuan * *
Colossal * *
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Description[edit]

These are the heavier duty bullets of the Wild West, at around .50 caliber. Heavy bullets come on a leather belt that holds 20 bullets. A bullet that hits its target is destroyed; one that misses has a 50% chance of being destroyed or lost.

Prices and weights are for twenty bullets.

Enhancements[edit]

Western Heavy Bullet Material Enhancements
Material Average Masterwork1 Hardness hp2 Special
Copper 2 gp 62 gp 10 *
Adamantine 602 gp 20 * Bypass hardness less than 20
Deep Crystal 22 gp 10 * Psionic
Mundane Crystal 62 gp 8 * No rusting, not metal
Darkwood n/a n/a n/a
Iron, Cold 4 gp 64 gp 10 * Magical enchantments cost an additional 800 gp.
Mithral 1052 gp 15 * 1/2 weight
Silver, Alchemical 22 gp 82 gp 8 * −1 damage
  1. Masterwork weapons have a +1 enhancement bonus on attack rolls.
  2. For values marked with an asterisk, the SRD gives neither this value nor a means to determine it.

See Also[edit]



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