Resonant Shockwave (5e Spell)
From D&D Wiki
5th-level evocation | |
Casting time: | 1 Action |
---|---|
Range: | 150 feet |
Components: | V, S |
Duration: | Concentration, up to 1 minute |
The next time you make a ranged weapon attack during the spell's duration, lyrics of frustration and dissonance transform the fired projectile, or the weapon itself if it's a thrown weapon, as it travels faster than the speed of sound, releasing an explosive cacophony of deafening sounds. Make the attack roll with advantage. The target takes 5d10 thunder damage on a hit, or half as much damage on a miss, instead of the normal damage. If the attack hits, the target must succeed on a Constitution saving throw or be pushed 20 feet back, knocked prone, deafened for 1 minute, and stunned until the end of your next turn.
Whether you hit or miss, each creature within 15 feet of the target must make a Constitution saving throw. Each of these creatures takes 2d10 thunder damage and is pushed 10 feet away from where the creature was and is deafened for 1 minute, or half as much damage on a successful save.
The piece of ammunition or weapon then returns to its normal form.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage for both effects of the spell increases by 1d10 for each slot level above 5th.
Back to Main Page → 5e Homebrew → Spells → Bard