Repulsate (5e Creature)

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Repulsate[edit]

Large monstrosity, unaligned


Armor Class 12 (natural armor)
Hit Points 82 (15d10)
Speed 40 ft., burrow 10 ft.


STR DEX CON INT WIS CHA
13 (+1) 14 (+2) 11 (+0) 6 (-2) 11 (+0) 6 (-2)

Damage Resistances psychic
Damage Immunities cold, fire
Senses blindsight 40 ft. or 10 ft. while deafened (blind beyond this radius), tremorsense 10 ft., passive Perception 10
Languages
Challenge 5 (1,800 XP)


Amphibious. The repulsate can breathe air and water.

Blind Senses. The repulsate can't use its blindsight while deafened and unable to smell.

Heated Body. A creature that touches the repulsate or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.

Keen Hearing and Smell. The repulsate has advantage on Wisdom (Perception) checks that rely on hearing or smell.

ACTIONS

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 18 (5d6 + 1) piercing damage plus 10 (4d4) fire damage.

Microwave. Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 32 (5d12) fire damage.


repulsate.png
Art by Jonathan Wojcik

The repulsate is a cold-loving amphibious predator capable of producing and projecting intense microwave radiation from its cranial sac, rapidly cooking prey from the inside out. They favor extremely cold temperatures, particularly where they can burrow through thick layers of ice and snow. While not necessarily social, they may congregate with other repulsate out of convenience, collectively generating false "springs" where unsuspecting creatures are quickly boiled to death.
Repulsate are oviparous, laying leathery, sausage-shaped eggs in connected chains. The first juvenile to emerge typically roasts its unhatched siblings in their shells, beginning its life with several days worth of food.


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