Reprise Reaper (5e Feat)
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Reprise Reaper
Prerequisites: Proficiency with Sickles
You have killed so many with your sinister blades that a few more will hardly affect your karmic balance. Just try to remember not to play with your prey.
- Your Sickle’s damage die becomes a d6
- Your Sickle attacks against incapacitated enemies critically strike
- If you hit a creature twice in the same turn with sickles, it takes an additional 2d6 necrotic damage
- After you kill an enemy with a Sickle, your walking, swimming, and climbing movement speed is increased to 40ft during your next turn unless already higher.
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