Relics (The Silver Lands Supplement)
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“ | Relics are old. Really old. Hence the name, "Relics". | ” |
—Crysaeli historian. |
Relics[edit]
The relics, as they are known by the inhabitants of the Silver Lands, are all that is left (besides some ruins and other artifacts) of a lost civilization that fell millenniums ago. These mechanical wonders, built with a mixture of ancient magic and technology, range from simple to complex, from ordered and calm to a bit... well, insane.
About the Relics[edit]
Relics are basically constructs, and in a Silver Lands campaign setting, you should probably not allow characters to build constructs of their own. However, some relics may be playable.
Usable Constructs[edit]
following is a list of constructs you can easily use as relics, as well as ones not to use.
Use:
- Iron Golem
- Stone Golem (rare)
Do Not Use:
- Flesh Golem
- Clay Golem
- Most Other Golems
- Inevitable
New Relics[edit]
- Bronzes
- Clockworkers
- [[Demolisher (3.5e Creature)|Demolishers]]
- [[Gear (3.5e Creature)|Gears]]
- [[Graftling (3.5e Creature)|Graftlings]]
- [[Guardians (3.5e Creature)|Guardians]]
- Mechanical Hounds
- Megaliths
- [[Orderly (3.5e Creature)|Orderlies]]
- Quickblades
- Stocks
- [[Warblade (3.5e Creature)|Warblades]]
- [[Warmaker (3.5e Creature)|Warmakers]]
Back to Main Page → 3.5e Homebrew → Campaign Settings → Rytha and Bas'Mera, The Silver Lands → Creatures.