Relics (The Silver Lands Supplement)

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Relics are old. Really old. Hence the name, "Relics".
—Crysaeli historian.

Relics[edit]

The relics, as they are known by the inhabitants of the Silver Lands, are all that is left (besides some ruins and other artifacts) of a lost civilization that fell millenniums ago. These mechanical wonders, built with a mixture of ancient magic and technology, range from simple to complex, from ordered and calm to a bit... well, insane.

About the Relics[edit]

Relics are basically constructs, and in a Silver Lands campaign setting, you should probably not allow characters to build constructs of their own. However, some relics may be playable.

Usable Constructs[edit]

following is a list of constructs you can easily use as relics, as well as ones not to use.

Use:

  • Iron Golem
  • Stone Golem (rare)

Do Not Use:

  • Flesh Golem
  • Clay Golem
  • Most Other Golems
  • Inevitable

New Relics[edit]

  • Bronzes
  • Clockworkers
  • [[Demolisher (3.5e Creature)|Demolishers]]
  • [[Gear (3.5e Creature)|Gears]]
  • [[Graftling (3.5e Creature)|Graftlings]]
  • [[Guardians (3.5e Creature)|Guardians]]
  • Mechanical Hounds
  • Megaliths
  • [[Orderly (3.5e Creature)|Orderlies]]
  • Quickblades
  • Stocks
  • [[Warblade (3.5e Creature)|Warblades]]
  • [[Warmaker (3.5e Creature)|Warmakers]]



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