Red Shirt (5e Feat)
From D&D Wiki
Red Shirt
Prerequisites: Constitution 9 or less
You’re probably not getting out of this adventure alive, but at least your inevitable death will serve as a warning of danger to the rest of your allies.
- Gain disadvantage on all saving throws.
- During the first round of combat, enemies cannot attack any other friendly character while you’re alive.
- When you die, all friendly characters within 120ft gain advantage on their next saving throw and inspiration.
- When you die, you may reuse this character sheet if you alter the character’s name. The new character will join your allies 1 hour after the last one’s death.
Back to Main Page → 5e Homebrew → Feats