Reaper (5e Feat)
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- You gain a +1 bonus to attack rolls you make with the weapon.
- When you use a sickle, its damage die changes from a d4 to d6. When you use a scythe, its damage dice change from 2d4 to 2d6.
- Whenever you have advantage on an attack roll with the melee weapon and hit the target, you can use a bonus action to make an additional weapon attack against another creature within 5 feet of the original target and within you reach. You use the lower of the two d20 rolls as an attack roll for this attack.
- When you make a melee weapon attack with the weapon, you can choose to impose disadvantage on the attack roll. If the attack hits, you make a sweeping attack that knocks the target prone if it is Large or smaller.