Reaper's Grace (5e Feat)
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Reaper's Grace
Prerequisites: Proficiency with martial weapons, Charisma 16 or higher
As a master of necrotic energy and combat, you channel your dark power to enhance your prowess in battle.
- Reaper's Strikes: You can use your Charisma modifier instead of Strength or Dexterity for the attack and damage rolls of melee weapon attacks you make with weapons you are proficient with. If you already use your Charisma modifier for these attacks, you gain a +1 bonus to attack and damage rolls made with those weapons.
- Necrotic Infusion: When you wield a scythe, your weapon attacks deal an additional 1d4 necrotic damage.
- Scythe Mastery: Additionally, when you make a weapon attack with a scythe, any roll of 1 on the weapon's damage dice is treated as a 2.
- Death's Embrace: Your weapon attacks score a critical hit on a roll of 19 or 20
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