Re-equip Ring (5e Equipment)
From D&D Wiki
Ring, uncommon (5 points),rare (10 points),very rare (15 points),or legendary (20 points) (requires attunement for rare and above)
This piece of jewelry has the basic design of weapons and armor etched onto it.This ring is enchanted with very exact conjuration spells,this Magic allows the user to store items in a pocket dimension so they can easily be summoned at any time, even during battle. As a bonus action,you can speak a command word and cause a weapon to appear in your hands or armor to appear on you,putting what was in your hands or what you were wearing into the ring.Though,there is a limit to how much the pocket dimension can store.It can be used for simple or combat-related purposes.Some users may just choose to use it to change their clothing. More skilled users are able to Re-equip different weapons in battle, and it is even possible to Re-equip armors in the midst of battle.(to add to the pocket dimension they have to be touched)
The amount a ring can store is shown in points of weight storage,the amount of points required to put an item in the ring is an abstraction of its weight and volume.
|1||Mundane items under 10 lb. , simple weapons ,a set of tools|
|2||Mundane items under 40 lb. , martial weapons ,light armor|
|3||Medium armor,mundane items under 80 lb.|
|4||Heavy armor,mundane items under 100 lb.|
An uncommon ring has 5 points of weight storage
A rare ring can hold 10 points of weight storage
A very rare ring can hold 15 points of weight storage
A legendary ring is a bag of holding in ring form,and has 20 points of weight storage.Additionally,as an action,if your ring has more than 10 unused points of weight storage,you can attempt to pull one creature within 10 feet of you that does not have legendary actions into the ring. The creature must succeed a DC 17 Strength saving throw to not be be pulled into the ring,where it starts suffocating,a creature may repeat this saving throw at the end of each of its turns.