Rapid Puncher (5e Feat)

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Rapid Puncher

Prerequisites: The ability to make two or more unarmed strikes during a turn.
You find it easier to get an additional punch in if you have momentum.

  • Whenever you hit a creature with an unarmed strike using your Attack action, you can make an opportunity attack with an unarmed strike against the same target.
  • You roll a d4, instead of the normal damage for unarmed strikes.
  • Once in each of your turns, when you make an unarmed strike, you can strike twice, instead of once. When you do so, you have a -5 penalty on the attack roll.
4.00
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