Radiant Revolvers (5e Spell)

From D&D Wiki

Jump to: navigation, search
Radiant Revolvers
3rd-level evocation
Casting time: 1 action
Range: Self
Components: V, S
Duration: Concentration, up to 10 minutes

You conjure four radiant revolvers in your space. They float in the air and orbit you until the spell ends. Each revolver has six bullets, disappearing after the last bullet is shot.

When you cast the spell and as a bonus action on each of your turns thereafter, you can fire each revolver at a creature or object within 120 feet of you. Make a ranged spell attack against the target. On a hit, the target takes 1d6 radiant damage. You can fire the revolvers at the same target or at different ones. Make a separate attack roll for each revolver.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the number of revolvers created increases by one for each slot level above 3rd.

3.00
(2 votes)

Back to Main Page5e HomebrewSpellsArtificer

Home of user-generated,
homebrew pages!


Advertisements: