Races (Cora Supplement)
From D&D Wiki
World of Cora |
---|
Player Info |
World Reference |
DM Info |
Choosing a Race[edit]
Only races listed here are present in Cora, monster races may exist, though they are not intended for players as they do not fit the story, or campaign feel. Choosing a race is a difficult task, considering the number of races on the world. Be careful and thoughtful in your choice, since it affects the rest of your game.
Races of Cora[edit]
Race | Type | Description |
---|---|---|
Airkin | Humanoid (kin) | Humanoids imbued with the element of air. |
Crystalforged | Construct (living) | Living constructs designed originally for war. |
Dakin | Humanoid (kin) | Humanoids with exceptional eyesight, and courage. |
Desertfolk | Humanoid (folk) | Hardy people, exceptional at surviving in bad conditions, often uncultured. |
Earthkin | Humanoid (kin) | Strong, but slow people of the earth. |
Firekin | Humanoid (kin) | Charismatic humanoids with a knack for magic use. |
Forestfolk | Humanoid (folk) | The people of the forest. |
Waterkin | Humanoid (kin) | Humanoids with increased essentia and soulmelding capability. |
Shadowkin | Humanoid (kin) | Tricky humanoids, who are usually good at thievery. |
Underfolk | Humanoid (folk) | Exceptional crafters, and miners from the underworld. |
Back to Main Page → 3.5e Homebrew → Campaign Settings → Cora