Queen Guard (3.5e Creature)
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Xenomorph, Queen Guard | |
---|---|
Size/Type: | Huge Aberration (Xenomorph) |
Hit Dice: | 16d8+144 (216 hp) |
Initiative: | +10 |
Speed: | 50 ft. (10 squares), climb 25 ft. (5 squares) |
Armor Class: | 27 (+10 Dex, +9 natural, -2 size), touch 18, flat-footed 17 |
Base Attack/Grapple: | +10/+26 |
Attack: | Claw +21 melee (1d8+8) |
Full Attack: | 2 claws +21 melee (1d8+8), bite +16 (2d6+4), and tail +13 melee (2d6+4) |
Space/Reach: | 15 ft./15 ft. |
Special Attacks: | Acid spray, extending mouth, improved grab, sneak attack |
Special Qualities: | Blindsight 120 ft., darkvision 60 ft., stream-lined, xenomorph traits |
Saves: | Fort +14, Ref +15, Will +13 |
Abilities: | Str 26, Dex 30, Con 28, Int 8, Wis 16, Cha 6 |
Skills: | Jump +37, Climb +8, Balance +37, Swim +37, Move Silently +27, Hide +23 |
Feats: | Dodge, Mobility, Run, Spring Attack, Weapon Finesse (bite), Weapon Finesse (claw) |
Environment: | Underground(urban or natural) |
Organization: | Solitary or gang(2-4) |
Challenge Rating: | 16 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 17-32 HD(Huge) |
Level Adjustment: | — |
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Combat[edit]
Stream-lined(Ex): A xenomorph has a +10 racial bonus to Swim, Balance, Climb, and Jump checks due to its aerodynamic exoskeleton.
Improved Grab(Ex): To use this ability, the queen guard must hit with 2 successful claw attacks. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins, it establishes a hold and may attack with its extending mouth.
Extending Mouth(Ex): Attack bonus +16 melee, damage 2d6+4.
Sneak Attack(Ex): As the rogue class ability of same name(+4d6 damage).
Acid Spray(Ex): As a full round action, a queen guard may intentionally wound itself for up to 1 damage per 2 HD to make a ranged touch attack of up to 30ft. If the ranged touch attack hits, it deals 1d4 per damage caused by the self-inflicted wound.
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