Pull of Acherus (5e Spell)
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|Casting time:||1 action|
|Duration:||Concentration, up to 1 minute|
Coils of black leap from the shadows, grasping at people, pulling them in. Choose a point of darkness and a creature within range. They must succeed a Dexterity saving throw, or are pulled up to that point of darkness. While the spell is active, you may use a bonus action to do this again.
Creatures can decide to fail the save, if they wish.
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