Psionic Warrior (5e Feat)

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Psionic Warrior

Prerequisites: Intelligence of 13 or higher, proficiency with shields
Your martial training helped to unleash your psionic power, which fuels your combat prowess and body. This energy is represented by your Psionic Energy dice, which are each a d6. You have three of these dice, and they fuel various psionic powers you have, which are detailed below. If you have a feature which calls for Psionic Energy dice, you can use those gained from this feat, and if other features increase the size of Psionic Energy dice, those gained from this feat are also affected. You regain all expended dice when you finish a Long rest.

  • As a bonus action you can expend one Psionic Energy die to infuse one shield you have on your person with psionic power. The shield radiates repelling force field, allowing you to add your shield's AC bonus to any Dexterity saving throw you make against a spell or other harmful effect for the next minute.
  • As a reaction to seeing one creature within 30 feet of you being hit with a weapon attack, you can expend one Psionic Energy die, rolling it and increasing the damage of that attack by the number rolled plus your Intelligence modifier.
  • When you regain hit points, you can expend one Psionic Energy die, rolling it and increasing the healing recieved by the number rolled plus your Intelligence modifier.


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