Prosthetic Arts (5e Other)

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Grappling Strike

(Prerequisites: Grappling Hook)

  • Type: Passive Art
  • Spirit Emblem Cost: None

You use your grappling hook to pull yourself towards an enemy or pull an enemy towards you. As an action, you make an attack roll with your grappling hook against an enemy within 60ft of you. On a hit, the target is grappled, but unlike a normal grapple the creature can move, but only towards you. You can use a bonus action on your turn to either force the target to make a strength saving throw against your tool DC, being pulled 20ft closer to you on a failure, or pull yourself in a straight line towards them. If you choose the latter, you may make one melee weapon attack against the target when you get within range. This attack gains a +3 bonus to damage. A creature grappled by this ability can use an action to remove the hook and escape the grapple.


Axe Slash

(Prerequisites: Loaded Axe)

  • Type: Passive Art
  • Spirit Emblem Cost: 1 Spirit Emblem

When you make a Swing Axe attack, you can immediately follow it up with a single melee weapon attack.


Shuriken Slash

(Prerequisites: Loaded Shuriken)

  • Type: Passive Art
  • Spirit Emblem Cost: 1 Spirit Emblem

When you make a Loaded Shuriken attack, you can immediately move up to 15 feet in a straight line in the direction of your attack. You can draw a melee weapon as part of this movement, and you do not provoke opportunity attacks during it. If you are Two-Weapon Fighting, you can make a Loaded Shuriken attack in place of one of your Two-Weapon Fighting attacks.


Sweeping Spear

(Prerequisites: Loaded Spear)

  • Type: Passive Art
  • Spirit Emblem Cost: 1 Spirit Emblem

When you make a Launch Spear attack, you can immediately move up to 10 feet in a straight line in the direction of your attack after the attack is resolved and make a melee weapon attack. You can draw a melee weapon as part of this movement, and you do not provoke opportunity attacks during it.


Spear Slash

(Prerequisites: Loaded Spear)

  • Type: Passive Art
  • Spirit Emblem Cost: 1 Spirit Emblem

When a creature that failed its Strength saving throw against your Launch Spear attack is pulled to a space adjacent to you, you can immediately make a melee weapon attack against it.


Raven Slash

(Prerequisites: Raven Feather)

  • Type: Passive Art
  • Spirit Emblem Cost: 1 Spirit Emblem

When you Release Feathers and teleport to a space 15 feet from your original position, you can as part of your reaction immediately move up to 15 feet in a straight line and make a single melee weapon attack. You can draw a melee weapon as part of this movement, and you do not provoke opportunity attacks during it.


Traveling Whistle
  • Type: Passive Art
  • Spirit Emblem Cost: None

When you Blow Whistle, you can target a point within 60 feet of you. That point becomes the position from where the whistling sound emits. You must be able to trace an unobstructed line between you and the point.


Firecracker Slash

(Prerequisites: 6th level, Firecracker)

  • Type: Passive Art
  • Spirit Emblem Cost: 2 Spirit Emblem

When you Throw Firecrackers, you can immediately follow it up with a single melee weapon attack. You can draw a melee weapon as part of this attack.


Deadly Umbrella

(Prerequisites: 6th level, Loaded Umbrella)

  • Type: Passive Art
  • Spirit Emblem Cost: 1 Spirit Emblem

When you Unfold Umbrella, you can as part of the same action end it to make a Projected Force attack. When you do, you make a single melee weapon attack with a 5 foot reach. On a hit, your attack deals an extra 2d8 damage.

You can draw a melee weapon as part of this attack. You can also do this as an action while your Umbrella is Unfolded and as part of your reaction when you spin your umbrella and the attacking creature's attack misses.

Your Loaded Umbrella can also temporarily absorb kinetic energy from ranged weapon attacks and release it as a projectile. If while Unfolding Umbrella you are the target of a ranged weapon attack. your Loaded Umbrella gains 1 charge. It can have no more than 3 charges at a time. You can expend 3 charges to make a Projected Force ranged weapon attack against a target you can see within 120 feet of you.

If you are using the Phoenix Lilac's Umbrella prosthetic upgrade, Project Force's extra damage deals 3d8 radiant damage instead. If you are using the Suzaku's Lotus Umbrella prosthetic upgrade, the Projected Force's extra damage deals 4d6 fire damage instead.


Living Force

(Prerequisites: 9th level, Flame Vent)

  • Type: Passive Art
  • Spirit Emblem Cost: 2 Spirit Emblems

In the aftermath of firing your flame vent, you ignite your sword. For 1 minute, your melee weapon attacks deal an additional 1d8 fire damage. If you have the Divine Fire upgrade, your weapon instead deals 2d8 radiant damage, increased to 4d8 against fiends and undead.



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