Proficient Aggressor (5e Feat)

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Proficient Aggressor

Prerequisites: Dexterity 13
You are proficient in combat and have trained for difficult encounters. You gain the following benefits:

  • +5 to Initiative
  • Once per short or long rest, you may roll a Dexterity (Acrobatics) check or save to avoid damage. You take half damage and counter attack instead. Roll your standard attack one time, succeeds or fails as normal.
  • Once per long rest, during your turn you may change one successful attack into a critical. May not be used on counter attacks.



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