Primeval Alchemy (3.5e Feat)
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This material is published under the OGL 1.0a. |
Primeval Alchemy [Monstrous]
You can blend an additional type of energy into one of your energy dependent supernatural abilities.
Prerequisite: Innate supernatural ability with an energy descriptor, Primeval Conversion.
Benefit: Choose one supernatural ability. When using Primeval Conversion on this ability, the converted ability inflicts double normal damage. Half the damage inflicted is based on the supernatural ability's standard energy type, and half is based on the energy type chosen with Primeval Conversion. You can use this ability three times per day (or less, if the ability is normally usable only once or twice per day).
Special: This feat can be selected more than once. Each time selected, it must be applied to a new supernatural ability previously chosen with Primeval Conversion.
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- Author: Eric D. Harry © Eric D. Harry 2001 This feat is from the NBoF, please see NBoF Credits.
- Revised by the Netbook of Feats Review Board
Overall | Purp | Pow | Port | Comp | Rule |
---|---|---|---|---|---|
3.10 | 3.50 | 3.00 | 3.00 | 3.00 | 3.00 |
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