Primal Awakening (5e Feat)

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Primal Awakening

Prerequisites: Level 8, At least one creature or being under your control
Your bond with your companion has grown to an unprecedented height, allowing both of you to soar beyond your normal limits:


When you take this feat, you may choose 3 of the following options. You cannot apply the same benefit more than once to the same companion (if multiple apply)


Resilience: Your companion's HP increases by a number equal to twice your level + your constitution modifier

Fortification: You can increase your companion's AC by a a number equal to your proficiency bonus. This does not stack with any armor it may be equipped with

Agility Increase: Your companion's movement speed increases by 20ft

Sensory Boost: Your companion gains either 60ft devil's sight, 30ft blindsight, or 60ft tremorsense

Skill Sharing: If your companion is capable of casting spells or an ability that forces an enemy to make a saving throw, it can use your save DC instead of its own. The ability modifier used does not change

Elemental Affinity: Choose a damage type from fire, cold, acid, poison, lightning, or thunder. Your companion's strikes deal an additional 2d10 of that damage type as well as gaining resistance to that damage type.

One Body, One Soul: You and your companion now share each other's resistances immunities, and senses. Common resistances and senses will not stack.


-Starting at Level 15, you may choose 1 of the following benefits:

Arcane Conduit: Whenever you cast a spell, you can use your companion's reaction and choose to have it originate from your companion instead of yourself. In addition, you can cast a single cantrip through your companion as a bonus action. The cantrip must target only one creature.

Esoteric Affinity: Choose a damage type from radiant, necrotic, psychic, or force. Your companion's strikes deal an additional 2d10 of that damage type as well as gaining resistance to that damage type.

Limit Break: You may boost all of your companion's stats by 2. In addition, your companion may now attack twice or use its multiattack feature (if applicable) when taking the attack action. This does not apply if your companion is already capable of multiple attacks.

Arcane Awakening: You may boost all of your companion's stats by 2. In addition, your companion may now add your proficiency bonus + your spellcasting modifier to the damage rolls for any innate spellcasting it may have.


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