Pretty Cool Guy (3.5e Prestige Class)

From D&D Wiki
Jump to navigation Jump to search
Jester.jpg
April Fools!
This content is not designed for use in regular games, and may affect overall balance and gameplay. Take caution when using this material.


Pretty Cool Guy[edit]

I think Halo is a pretty cool guy. Eh kills aliens and doesn't afraid of anything.
—Anonymous, Human Troll, Series of Tubes

Pretty cool guys can kill aliens and don't afraid of anything

Becoming a Pretty Cool Guy[edit]

To become a Pretty Cool Guy, you must be both pretty cool and a guy. Also you must demonstrate that you are adept at killing aliens and already don't afraid of very much.

Entry Requirements
Base Attack Bonus: +5
Special: Must be a guy (male), must have a Charisma score of 13 or higher, must have killed an Outsider, must have succeeded on saves against at least 3 Fear effects.
Table: The Pretty Cool Guy

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +0 +2 Pretty Cool
2nd +2 +3 +0 +3 Kill aliens
3rd +3 +3 +1 +3 Don't afraid of anything

Class Skills (4 + Int modifier per level)
Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (The Planes) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), Use Rope (Dex).


Class Features[edit]

Weapon and Armor Proficiencies: A Pretty Cool Guy is proficient with light and medium armor and with all simple and martial weapons.

Pretty Cool: A Pretty Cool Guy has his Charisma permanently increased by 2.

Kill aliens: At level 2 a Pretty Cool Guy gets Favored Enemy (Outsiders), same as a Ranger, except that it applies to all outsiders rather than just a single subtype.

Doesn't afraid of anything: At 3rd level a Pretty Cool Guy learns to doesn't afraid of anything, and is immune to all Fear effects.

Campaign Information[edit]

every campaign should have a pretty cool guy who kills aliens and doesn't afraid of anything.

like Halo.

Playing a Pretty Cool Guy[edit]

Combat: Kill aliens and don't afraid of anything.

Advancement: Become cooler and take levels in classes that help you kill aliens.

Resources: Pretty cool guys can always count on help from other people who kill aliens and don't afraid of anything.

Pretty Cool Guys in the World[edit]

Hey kill aliens and don't afraid of anything.

NPC Reactions: Think that pretty cool guys are pretty cool.

Pretty Cool Guy Lore[edit]

Characters with ranks in Knowledge (Nobility and Royalty) can research Pretty Cool Guys to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

Knowledge (Nobility and Royalty)
DC Result
11 These guys are pretty cool.
16 Eh kill aliens.
21 They don't afraid of anything.
26 Halo is a pretty cool guy.

Pretty Cool Guys in the Game[edit]

They're pretty good at killing aliens and not afraiding of anything.

Adaptation: Anyone in your campaign setting who kills aliens and doesn't afraid of anything could be a pretty cool guy

Sample Encounter: Halo; Dave Strider in Homestuck



Back to Main Page3.5e HomebrewClassesPrestige Classes