Presence (Fallout Supplement)

From D&D Wiki
Jump to navigation Jump to search

PRESENCE [General]

Your presence commands great influence the moment you step into the room.
Prerequisite: Level 3, Charisma 12
Benefit: You gain a +2 bonus to Diplomacy skill checks made to improve attitude.
Special: This feat can be taken up to 3 times.

Back to Main PageD20 ModernFeats
Back to Main PageD20 ModernCampaign SettingsFalloutFeats

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Fallout franchise, and/or include content directly affiliated with and/or owned by ZeniMax Media. D&D Wiki neither claims nor implies any rights to Fallout copyrights, trademarks, or logos, nor any owned by ZeniMax Media. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png