Potions, Poisons, and Drugs (Rimworld Supplement)

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There are several drugs and potions found through the Rim.

Ambrosia[edit]

Ambrosia grows on bushes in the temperate areas of the Rim and has a subtle chemical high that is often compared to coffee. It is often considered by several Kingdoms and Outlanders as the social drug of the upper class.

Cost
10gp
Weight
2 pounds

Psychite Tea[edit]

A fragrant tea infused with leaves of the psychoid plant. Drinking it induces a subtle psychite euphoria. this tea is easy to produce at cooking facilities, but can produce psychite addiction if consumed too often. Many tribes use psychite tea, both as a daily energizer and part of social and religious rituals

Cost
5gp
Weight
5 lb.

Smokeleaf[edit]

Smokeleaf leaves prepared in small rolls for smoking. The drug improves mood, but also increases appetite, reduces focus and slows movement. Smokeleaf use can produce a dependency. Joints can be produced at a crafting spot without equipment, and are a fixture in many traditional low-industriousness cultures.

Cost
11 gp
Weight
1 lb

Flake[edit]

A flaky substance that can be smoked to induce a short but powerful euphoric state. While it is cheap to produce, it is exceptionally addictive.

Cost
15 gp
Weight
1 lb

Yayo[edit]

A fine white powder snorted to produce a euphoric high. Yayo reduces the user's need for rest, and suppresses pain. It is, however, addictive.

Cost
21 gp
Weight
1 lb

Wake-up[edit]

An addictive stimulant. Fills the need for rest, and allows users to work for extended periods without getting tired. Addiction causes reduced mental performance and, sometimes, psychotic breaks with reality.

Cost
35 gp
Weight
1 lb

Go-juice[edit]

A synthetic combat drug developed for space marines during the early days of interplanetary warfare. Go-juice blocks pain and increases the user's melee and shooting abilities. It also enhances movement speed.

Cost
53 gp
Weight: 1 lb
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